2.2 Reinforcement Learning with Human Feedback (RLHF)
To fully utilize the capabilities of DeepSeek R1 in our RLHF system, we've enhanced our approach:
Behavior Policy Network: Now uses a hybrid architecture combining DeepSeek R1 with a specialized transformer for monster behavior modeling.
Human Feedback Collection: Expanded to include more nuanced feedback on monster behaviors, storylines, and game balance.
Reward Modeling: Incorporates DeepSeek R1's reasoning capabilities to better interpret and model human preferences.
Policy Optimization: Uses a modified version of Proximal Policy Optimization (PPO) that can handle the complex output space of DeepSeek R1.
Example of enhanced RLHF training loop:
import torch
from models.deepseek_policy_network import DeepSeekPolicyNetwork
from models.reward_model import DeepSeekRewardModel
from rlhf.advanced_ppo import AdvancedPPOTrainer
def train_monster_behavior(initial_policy, reward_model, human_feedback_data):
policy = DeepSeekPolicyNetwork.load(initial_policy)
reward_model = DeepSeekRewardModel.load(reward_model)
ppo_trainer = AdvancedPPOTrainer(policy, reward_model)
for epoch in range(100):
trajectories = policy.generate_complex_trajectories(num_trajectories=1000)
human_ratings = collect_detailed_human_feedback(trajectories)
reward_model.update(trajectories, human_ratings)
ppo_trainer.train_iteration(trajectories)
if epoch % 10 == 0:
policy.save(f"deepseek_monster_policy_epoch_{epoch}.pth")
return policy
# Usage
trained_policy = train_monster_behavior("initial_deepseek_policy.pth", "deepseek_reward_model.pth", human_feedback_data)
This enhanced RLHF system leverages DeepSeek R1's advanced language understanding and generation capabilities to create more sophisticated and contextually aware monster behaviors.
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